What's new for games in Android and Google Play
| | | GAMES QUARTERLY | | PC & Console Insights Report | | | | Get insights into designing and launching your game, growing your business, and retaining your community to help your game reach its full potential and boost your global success. | | | | | Google Play Games on PC beta expansion | You can now make your Android game available on PCs using a single codebase in Australia, Hong Kong, South Korea, Taiwan, and Thailand. There are no waitlists, so all players in these regions are able to download. Plus, lower-spec requirements make it accessible to even more players. | | | | | | #WeArePlay: Meet Sam from Chicago, Illinois | Sam founded Level Ex to create medical games for doctors, such as Top Derm, to help reduce racial disparity when diagnosing skin diseases. | Discover his story and others from around the world through #WeArePlay, the series celebrating you, the global community creating apps and games businesses on Google Play. | | | | | Google Play Billing Library 3.0 deprecation | As of August 2, 2022, all new apps are required to use Billing Library version 4 or newer. From November 1, 2022, all app updates must use Billing Library version 4 or newer. | | | | Upcoming Google Play and Android policy deadlines | September 2022 | | | | November 2022 | | | | | | | | Get your app icons ready for Material You | With the launch of Android 13, you can theme your app's adaptive launcher icon. Now you can provide a better experience for users who choose a themed look and feel. | | | | | | Announcing top indies | Earlier this month, thousands of people attended the finals of the Indie Games Festival in Korea, Japan, and Europe, where we announced the winners and the 2022 global class of the Indie Games Accelerator. | | | | | Indie Games Fund launches in LATAM | To continue helping small games studios build and grow on Google Play, we announced a $2 million Indie Games Fund, which awards cash – without giving up equity in return – and hands-on support to selected small games studios based in LATAM. | Apply by Oct 31 for priority consideration. | | | | | | | 209 million reasons to focus on Western Europe | Western Europe was home to almost 209 million mobile gamers in 2021, who spent over $7 billion. | Watch our recommendations on winning in Western Europe and discover more insights from Newzoo. | | | | | | | | | | |