What's new on Android and Google Play, upcoming policy deadlines
| | | Don't forget to declare your target audience | | As part of the latest Families policies, by September 1st all existing apps must fill in the new target audience and content section of the Google Play Console and comply with our new policies. New apps must be compliant upon publishing. We recommend you take our Play Academy training to learn how these policies may affect your app. | | | | | | | | | What's new on Android | | • | Android Q Beta 5: with the developer APIs finalized in the previous update, Android Q Beta 5 takes you closer to the system behaviors that you'll see in the final consumer release. Now is the time to test your apps for compatibility. | | • | #AndroidDevSummit: join fellow Android developers at the Google Event Center in Sunnyvale, California, for two days of deep tech talks, product demos, and an opportunity to network with the Android engineering team. | | • | Moving Android Studio and Android Emulator to 64-bit versions: this year we will deprecate the 32-bit version of Android Studio and only ship 64-bit versions of the IDE and Android Emulator going forward. | | | | | | | | | What's new on Google Play | | | | | | | | | | Spotlight: Dynamic delivery | | Adding dynamic features to your app bundle helps you optimize your app size by letting you choose how and to whom you deliver those features. | | | | | | | | | | Upcoming Google Play changes & policy deadlines | | August 1st: | | • | If your app uses native code, you'll need to provide a 64-bit version in order to publish an update. If you're not sure that your app meets the requirement, you can check the status by uploading a draft version to the Play Console. You'll see an alert if there's anything to address. Please note extensions have been granted to games that use the following SDKs: | | | • | Corona Labs SDK - until August 2020 | | • | Adobe Air software and the AIR SDK - until August 2020 | | • | Unity 5.6.7 or older - until August 2021 | | | | | September 1st: | | • | All apps must fill out the new target audience and content section of the Google Play Console and comply with updated Families policies. | | | | | | | | | Meet the winners of the Indie Games Showcase | | We wrapped up the Indie Games Showcase in Europe, Japan & South Korea. Check out the winners from each region. Their games impressed us with their amazing storytelling, visual excellence, and creativity. Congratulations to everyone. | | | | | | | | | Kefir | | Hear how Kefir, a games developer based in Volgograd, Russia, achieved global success with Android and Google Play. | | | | | Kefir | | Hear how Kefir, a games developer based in Volgograd, Russia, achieved global success with Android and Google Play. | | | | | | | Beelinguapp | | Meet the founder and CEO of Beelinguapp and discover how he's single-handedly building a successful apps subscriptions business while traveling the world. | | | | | Beelinguapp | | Meet the founder and CEO of Beelinguapp and discover how he's single-handedly building a successful apps subscriptions business while traveling the world. | | | | | | | | | | Firebase: all the latest features | | So far in 2019 Firebase added tons of new features to help you identify bugs, test your apps, create custom machine learning models, gain better insights, and more. | | | | | | | | | Maximize pre-launch momentum with pre-registration | | Before you launch a new game or app, it's important to build excitement and awareness about your new titles. Pre-launch marketing is increasingly popular for major game launches on mobile. | | | | | | | | | | Did you find this newsletter useful? | | | | | | | | | | |