Google for Games Developer Summit, New Podcasts

What's new for game developers

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Q1 2020
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Google for Games Developer Summit

Catch the latest announcements, best practices, and new developer previews from Android, Google Play, and more.

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What's new for game developers?

New Android tools for mobile game development:

Android Studio System Trace tool: updated with native memory profiling capabilities.

Development Extension for Visual Studio: a new extension making it easy to add Android support for your cross-platform games so you can generate apks, deploy to Android devices or an emulator, and debug your game within Visual Studio.

Android GPU Inspector developer preview: get details about your game's render stages and GPU counters along with insights to optimize your title for better frame rates and battery life.

Game Package Registry for Unity by Google: consolidating various Google APIs.

New ways to reach more devices & users

Scale your reach to a growing player-base across the Android ecosystem with new tools and insights into your game's performance:

Google Play Asset Delivery: a new set of delivery features built on the App Bundle infrastructure, to give you free dynamic delivery of the right game assets to the right devices at the right time.

Android vitals native crash symbolication (open beta): debug your native crashes more easily with support for symbolication in Play Console. Simply upload your native debug symbols to benefit.

Android Performance Tuner (developer preview): understand and improve frame rate performance for your games across the fleet of Android devices with new game performance metrics in Android vitals.

WATCH SESSIONS
Developer program preview

New developer program previews

Apply to help shape the development of cutting edge Google Play and Android features for game developers with your feedback.

APPLY NOW

Upcoming Google Play and Android deadlines

GCMNetworkManager:

April 2020: FirebaseJobDispatcher library will be archived and no longer supported.

November 2020: GCMNetworkManager library will stop receiving new features or support.

TargetSDK:

August 3, 2020: new apps must target at least Android 10 (API level 29).

November 2, 2020: all app updates must target at least Android 10 (API level 29).

UPCOMING DEADLINES
Apps, Games, & Insights podcasts

Apps, Games, & Insights podcasts

Our new podcast series brings insights, stories, and learnings from industry experts on some of today's hottest topics surrounding mobile apps, games, and tech. Subscribe and listen to our latest episodes, including how Crowdstar building for long term growth and hear how Zynga approach M&A.  

LISTEN NOW

Featured Medium posts

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Best practices for multiplayer game communities

Find success with apps and games in Russia

Unlocking game monetization in emerging markets with behavioral science

Game testing image

Tips & tricks to improve mobile game testing

Important reminders

Google I/O update: out of concern for the health and safety of our developers, employees, and local communities — and in line with "shelter in place" requirements by the local Bay Area government — we sadly will not be holding an I/O event in any capacity this year.

Due to adjusted work schedules at this time, we are currently experiencing longer than usual review times. Please expect review times of 7 days or longer.

Google is teaming up with Wings and other great games companies to support the GDC relief fund which has been mobilized to support Indie developers who may face a financial impact for Indie developers due to the postponement of GDC 2020. Apply here.

Do these 5 simple things to help stop coronavirus (COVID-19).

Best Practices for Games

Pre-launch testing and best practices for games

Learn about the tools and programs available to prepare your game for a successful launch. This Play Academy session covers ways the Play Console can help you test and gather feedback on your game.

LAUNCH PLAY ACADEMY

Thanks for tuning in,

The Google Play team

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